![]() ![]() I am running a tablet with an Intel i7 processor and I was able to get very reasonable performance, even with my camera depth-of-field turned on. I was really surprised at how powerful and smooth Trapcode Form can run. From Grids to Strings and Spheres to Sprites, with enough practice you can create some of the most stunning backgrounds or motion graphics wizardry inside of Trapcode Form, all of which is affected by After Effect lights and cameras in 3D space. The original function of Form was to create particle grids that could be exploded or tightly wound and that would live on forever, as opposed to Particular, which creates particle systems with a birth and a death.Ī simple way to think of how Form works is to imagine the ability to take simple text and transform it into “particles” to create a sandy explosion or turn everyday objects into particles that live forever. It is really a cool way to create a techy kind of look for a HUD (heads up display) or sweet motion graphics piece that needs that futuristic pointillism type look. The more vertices you have in your 3D object, the more detail you will have in your Form. When you load the OBJ file, Form applies particles at each vertices point. Form allows you to load these 3D OBJ files and alter them inside of After Effects. ![]() If you’ve used Element 3D by Video CoPilot you probably know that you can load objects from Maxon Cinema 4D into your Adobe After Effects projects pretty easily and, for all intents and purposes, quickly. Trapcode Form 2.1 is best described as a particle system, much like Particular, but with particles that live forever and are used in forms like cubes. While Particular is the most well-known plug-in in the Suite, the following seven all are incredibly useful and can help make you money. Those include Form, Mir, Tao, 3D Stroke, Echospace, Sound Keys and Horizon. In this installment, I am going to blaze through the remaining seven plug-ins that make up the Trapcode Suite. In my recent Red Giant Trapcode Suite 13 for After Effects review, Part 1, I touched on updates to Particular, Shine, Lux and Starglow. ![]()
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